Enum Objects.ObjID
Constants for object IDs.
Members
| LARA | Object ID. | 
| LARA_EXTRA_ANIMS | Object ID. | 
| PISTOLS_ANIM | Object ID. | 
| UZI_ANIM | Object ID. | 
| SHOTGUN_ANIM | Object ID. | 
| REVOLVER_ANIM | Object ID. | 
| CROSSBOW_ANIM | Object ID. | 
| HK_ANIM | Object ID. | 
| GRENADE_ANIM | Object ID. | 
| ROCKET_ANIM | Object ID. | 
| HARPOON_ANIM | Object ID. | 
| FLARE_ANIM | Object ID. | 
| LARA_SKIN | Object ID. | 
| LARA_SKIN_JOINTS | Object ID. | 
| LARA_SCREAM | Object ID. | 
| LARA_CROSSBOW_LASER | Object ID. | 
| LARA_REVOLVER_LASER | Object ID. | 
| LARA_HOLSTERS | Object ID. | 
| LARA_HOLSTERS_PISTOLS | Object ID. | 
| LARA_HOLSTERS_UZIS | Object ID. | 
| LARA_HOLSTERS_REVOLVER | Object ID. | 
| LARA_SPEECH_HEAD1 | Object ID. | 
| LARA_SPEECH_HEAD2 | Object ID. | 
| LARA_SPEECH_HEAD3 | Object ID. | 
| LARA_SPEECH_HEAD4 | Object ID. | 
| ACTOR1_SPEECH_HEAD1 | Object ID. | 
| ACTOR1_SPEECH_HEAD2 | Object ID. | 
| ACTOR2_SPEECH_HEAD1 | Object ID. | 
| ACTOR2_SPEECH_HEAD2 | Object ID. | 
| LARA_BINOCULARS_MESH | Object ID. | 
| LARA_EXTRA_MESH1 | Object ID. | 
| LARA_EXTRA_MESH2 | Object ID. | 
| LARA_WATER_MESH | Object ID. | 
| LARA_PETROL_MESH | Object ID. | 
| LARA_DIRT_MESH | Object ID. | 
| LARA_CROWBAR_ANIM | Object ID. | 
| LARA_TORCH_ANIM | Object ID. | 
| HAIR_PRIMARY | Object ID. | 
| HAIR_SECONDARY | Object ID. | 
| SNOWMOBILE_LARA_ANIMS | Object ID. | 
| SNOWMOBILE | Object ID. | 
| QUAD_LARA_ANIMS | Object ID. | 
| QUAD | Object ID. | 
| SPEEDBOAT_LARA_ANIMS | Object ID. | 
| SPEEDBOAT | Object ID. | 
| KAYAK_LARA_ANIMS | Object ID. | 
| KAYAK | Object ID. | 
| UPV_LARA_ANIMS | Object ID. | 
| UPV | Object ID. | 
| MINECART_LARA_ANIMS | Object ID. | 
| MINECART | Object ID. | 
| JEEP_LARA_ANIMS | Object ID. | 
| JEEP | Object ID. | 
| MOTORBIKE_LARA_ANIMS | Object ID. | 
| MOTORBIKE | Object ID. | 
| RUBBER_BOAT_LARA_ANIMS | Object ID. | 
| RUBBER_BOAT | Object ID. | 
| LARA_BIGGUN_ANIM | Object ID. | 
| BIGGUN | Object ID. | 
| VEHICLE_SMASHABLE_FLOOR | Object ID. | 
| VEHICLE_SMASHABLE_WALL | Object ID. | 
| WOLF | Object ID. | 
| BEAR | Object ID. | 
| APE | Object ID. | 
| SMALL_SPIDER | Object ID. | 
| BIG_SPIDER | Object ID. | 
| CROW | Object ID. | 
| TIGER | Object ID. | 
| EAGLE | Object ID. | 
| RAPTOR | Object ID. | 
| TYRANNOSAUR | Object ID. | 
| COBRA | Object ID. | 
| MONKEY | Object ID. | 
| WHALE | Object ID. | 
| COMPSOGNATHUS | Object ID. | 
| FISH_EMITTER | Object ID. | 
| RAT | Object ID. | 
| BIG_RAT | Object ID. | 
| CROCODILE | Object ID. | 
| BAT | Object ID. | 
| SPHINX | Object ID. | 
| WILD_BOAR | Object ID. | 
| HARPY | Object ID. | 
| BIG_SCORPION | Object ID. | 
| SMALL_SCORPION | Object ID. | 
| BABOON_NORMAL | Object ID. | 
| BABOON_INV | Object ID. | 
| BABOON_SILENT | Object ID. | 
| LITTLE_BEETLE | Object ID. | 
| LOCUSTS | Object ID. | 
| SHARK | Object ID. | 
| HUSKIE | Object ID. | 
| DOG | Object ID. | 
| BATS_EMITTER | Object ID. | 
| RATS_EMITTER | Object ID. | 
| SPIDERS_EMITTER | Object ID. | 
| LION | Object ID. | 
| DOBERMAN | Object ID. | 
| HAMMERHEAD | Object ID. | 
| CROCODILE_GOD | Object ID. | 
| LOCUSTS_EMITTER | Object ID. | 
| SCUBA_HARPOON | Object ID. | 
| SCUBA_DIVER | Object ID. | 
| GOON_SILENCER1 | Object ID. | 
| GOON_SILENCER2 | Object ID. | 
| GOON_SILENCER3 | Object ID. | 
| BARRACUDA | Object ID. | 
| WORKER_SHOTGUN | Object ID. | 
| WORKER_MACHINEGUN | Object ID. | 
| WORKER_DUAL_REVOLVER | Object ID. | 
| WORKER_FLAMETHROWER | Object ID. | 
| MONK1 | Object ID. | 
| MONK2 | Object ID. | 
| KNIFETHROWER | Object ID. | 
| KNIFETHROWER_KNIFE | Object ID. | 
| MERCENARY_UZI | Object ID. | 
| MERCENARY_AUTOPISTOLS1 | Object ID. | 
| MERCENARY_AUTOPISTOLS2 | Object ID. | 
| SNOWMOBILE_GUN | Object ID. | 
| SNOWMOBILE_DRIVER | Object ID. | 
| FLAMETHROWER_BADDY | Object ID. | 
| TRIBESMAN_WITH_AX | Object ID. | 
| TRIBESMAN_WITH_DARTS | Object ID. | 
| MP_WITH_STICK | Object ID. | 
| MP_WITH_GUN | Object ID. | 
| BADDY1 | Object ID. | 
| BADDY2 | Object ID. | 
| SAS_CAIRO | Object ID. | 
| SAS_DYING | Object ID. | 
| SAS_CAPTAIN | Object ID. | 
| SAS_DRAG_BLOKE | Object ID. | 
| GUIDE | Object ID. | 
| VON_CROY | Object ID. | 
| TROOPS | Object ID. | 
| SAS | Object ID. | 
| SWAT | Object ID. | 
| SWAT_PLUS | Object ID. | 
| GUARD1 | Object ID. | 
| GUARD_LASER | Object ID. | 
| LARSON | Object ID. | 
| PIERRE | Object ID. | 
| MAFIA | Object ID. | 
| MAFIA2 | Object ID. | 
| GUARD2 | Object ID. | 
| GUARD3 | Object ID. | 
| GLADIATOR | Object ID. | 
| CYBORG | Object ID. | 
| SNIPER | Object ID. | 
| CHEF | Object ID. | 
| KOLD | Object ID. | 
| WINGED_MUMMY | Object ID. | 
| CENTAUR_MUTANT | Object ID. | 
| DOPPELGANGER | Object ID. | 
| NATLA | Object ID. | 
| GIANT_MUTANT | Object ID. | 
| PROJ_SHARD | Object ID. | 
| PROJ_BOMB | Object ID. | 
| YETI | Object ID. | 
| BIRDMONSTER | Object ID. | 
| MARCO_BARTOLI | Object ID. | 
| DRAGON_FRONT | Object ID. | 
| DRAGON_BACK | Object ID. | 
| DRAGON_BONE_FRONT | Object ID. | 
| DRAGON_BONE_BACK | Object ID. | 
| SPHERE_OF_DOOM | Object ID. | 
| SPHERE_OF_DOOM2 | Object ID. | 
| SPHERE_OF_DOOM3 | Object ID. | 
| COWBOY | Object ID. | 
| SPEAR_GUARDIAN | Object ID. | 
| SPEAR_GUARDIAN_STATUE | Object ID. | 
| SWORD_GUARDIAN | Object ID. | 
| SWORD_GUARDIAN_STATUE | Object ID. | 
| SHIVA | Object ID. | 
| SHIVA_STATUE | Object ID. | 
| WILLARD | Object ID. | 
| CIVVY | Object ID. | 
| MUTANT2 | Object ID. | 
| LIZARD | Object ID. | 
| TONY_BOSS | Object ID. | 
| TONY_BOSS_FLAME | Object ID. | 
| PUNA_BOSS | Object ID. | 
| SOPHIA_LEIGH_BOSS | Object ID. | 
| LASER_BOLT | Object ID. | 
| SKELETON | Object ID. | 
| MUMMY | Object ID. | 
| ENEMY_JEEP | Object ID. | 
| HORSE | Object ID. | 
| HORSEMAN | Object ID. | 
| DEMIGOD1 | Object ID. | 
| DEMIGOD2 | Object ID. | 
| DEMIGOD3 | Object ID. | 
| SETHA | Object ID. | 
| KNIGHT_TEMPLAR | Object ID. | 
| AHMET | Object ID. | 
| BIG_BEETLE | Object ID. | 
| JEAN_YVES | Object ID. | 
| WRAITH1 | Object ID. | 
| WRAITH2 | Object ID. | 
| WRAITH3 | Object ID. | 
| WRAITH4 | Object ID. | 
| LARA_DOUBLE | Object ID. | 
| HYDRA | Object ID. | 
| LASERHEAD | Object ID. | 
| SCIENTIST | Object ID. | 
| MERCENARY | Object ID. | 
| WILLOWISP | Object ID. | 
| INVISIBLE_GHOST | Object ID. | 
| REAPER | Object ID. | 
| BROWN_BEAST | Object ID. | 
| ATTACK_SUB | Object ID. | 
| IMP | Object ID. | 
| IMP_ROCK | Object ID. | 
| GUNSHIP | Object ID. | 
| AUTO_GUN_VCI | Object ID. | 
| ROMAN_GOD1 | Object ID. | 
| ROMAN_GOD2 | Object ID. | 
| LAGOON_WITCH | Object ID. | 
| BOSS_SHIELD | Object ID. | 
| BOSS_EXPLOSION_SHOCKWAVE | Object ID. | 
| BOSS_EXPLOSION_RING | Object ID. | 
| CLAW_MUTANT | Object ID. | 
| WASP_MUTANT | Object ID. | 
| TWIN_AUTO_GUN | Object ID. | 
| SKATEBOARD | Object ID. | 
| SKATEBOARD_KID | Object ID. | 
| WINSTON | Object ID. | 
| SEAL_MUTANT | Object ID. | 
| SPRINGBOARD | Object ID. | 
| ROLLING_SPINDLE | Object ID. | 
| DISK_SHOOTER | Object ID. | 
| DISK | Object ID. | 
| WALL_MOUNTED_BLADE | Object ID. | 
| STATUE_WITH_BLADE | Object ID. | 
| COG | Object ID. | 
| SPIKEBALL | Object ID. | 
| FLOOR_4BLADES | Object ID. | 
| CEILING_4BLADES | Object ID. | 
| CATWALK_BLADE | Object ID. | 
| SETH_BLADE | Object ID. | 
| PLINTH_BLADE | Object ID. | 
| SLICER_DICER | Object ID. | 
| BIRD_BLADE | Object ID. | 
| CHAIN | Object ID. | 
| PLOUGH | Object ID. | 
| STARGATE | Object ID. | 
| SPIKY_FLOOR | Object ID. | 
| SPIKY_WALL | Object ID. | 
| SPIKY_CEILING | Object ID. | 
| TEETH_SPIKES | Object ID. | 
| JOBY_SPIKES | Object ID. | 
| SENTRY_GUN | Object ID. | 
| MAPPER | Object ID. | 
| MOVING_BLADE | Object ID. | 
| ELEMENT_PUZZLE | Object ID. | 
| LIGHTING_CONDUCTOR | Object ID. | 
| HAMMER | Object ID. | 
| OBELISK | Object ID. | 
| WHEEL_OF_FORTUNE | Object ID. | 
| GAME_PIECE1 | Object ID. | 
| GAME_PIECE2 | Object ID. | 
| GAME_PIECE3 | Object ID. | 
| RAISING_COG | Object ID. | 
| MINE | Object ID. | 
| SCALES | Object ID. | 
| ROME_HAMMER | Object ID. | 
| FLAME | Object ID. | 
| FLAME_EMITTER | Object ID. | 
| FLAME_EMITTER2 | Object ID. | 
| FLAME_EMITTER3 | Object ID. | 
| BURNING_ROOTS | Object ID. | 
| ROPE | Object ID. | 
| FIREROPE | Object ID. | 
| POLEROPE | Object ID. | 
| ELECTRICAL_CABLES | Object ID. | 
| BURNING_FLOOR | Object ID. | 
| DARTS | Object ID. | 
| DART_EMITTER | Object ID. | 
| HOMING_DART_EMITTER | Object ID. | 
| FALLING_CEILING | Object ID. | 
| FALLING_BLOCK | Object ID. | 
| FALLING_BLOCK2 | Object ID. | 
| CRUMBLING_FLOOR | Object ID. | 
| TRAPDOOR1 | Object ID. | 
| TRAPDOOR2 | Object ID. | 
| TRAPDOOR3 | Object ID. | 
| FLOOR_TRAPDOOR1 | Object ID. | 
| FLOOR_TRAPDOOR2 | Object ID. | 
| CEILING_TRAPDOOR1 | Object ID. | 
| CEILING_TRAPDOOR2 | Object ID. | 
| SCALING_TRAPDOOR | Object ID. | 
| ROLLINGBALL | Object ID. | 
| ROLLINGBARREL | Object ID. | 
| PROPELLER_H | Object ID. | 
| PROPELLER_V | Object ID. | 
| ONEBLOCK_PLATFORM | Object ID. | 
| TWOBLOCK_PLATFORM | Object ID. | 
| RAISING_BLOCK1 | Object ID. | 
| RAISING_BLOCK2 | Object ID. | 
| RAISING_BLOCK3 | Object ID. | 
| RAISING_BLOCK4 | Object ID. | 
| PUSHABLE_OBJECT1 | Object ID. | 
| PUSHABLE_OBJECT2 | Object ID. | 
| PUSHABLE_OBJECT3 | Object ID. | 
| PUSHABLE_OBJECT4 | Object ID. | 
| PUSHABLE_OBJECT5 | Object ID. | 
| PUSHABLE_OBJECT6 | Object ID. | 
| PUSHABLE_OBJECT7 | Object ID. | 
| PUSHABLE_OBJECT8 | Object ID. | 
| PUSHABLE_OBJECT9 | Object ID. | 
| PUSHABLE_OBJECT10 | Object ID. | 
| WRECKING_BALL | Object ID. | 
| ZIPLINE_HANDLE | Object ID. | 
| TORPEDO | Object ID. | 
| CHAFF | Object ID. | 
| ELECTRIC_FENCE | Object ID. | 
| LIFT | Object ID. | 
| TIGHT_ROPE | Object ID. | 
| PARALLEL_BARS | Object ID. | 
| XRAY_CONTROLLER | Object ID. | 
| PORTAL | Object ID. | 
| GEN_SLOT1 | Object ID. | 
| GEN_SLOT2 | Object ID. | 
| GEN_SLOT3 | Object ID. | 
| GEN_SLOT4 | Object ID. | 
| SEARCH_OBJECT1 | Object ID. | 
| SEARCH_OBJECT2 | Object ID. | 
| SEARCH_OBJECT3 | Object ID. | 
| SEARCH_OBJECT4 | Object ID. | 
| SARCOPHAGUS | Object ID. | 
| ENEMY_PIECE | Object ID. | 
| EXPANDING_PLATFORM | Object ID. | 
| SQUISHY_BLOCK_HORIZONTAL | Object ID. | 
| SQUISHY_BLOCK_VERTICAL | Object ID. | 
| LASER_BEAM | Object ID. | 
| MINE_DETECTOR | Object ID. | 
| MAP | Object ID. | 
| SECRET_MAP | Object ID. | 
| SETH_DOOR | Object ID. | 
| HORUS_STATUE | Object ID. | 
| STATUE_PLINTH | Object ID. | 
| CLASSIC_ROLLING_BALL | Object ID. | 
| BIG_ROLLING_BALL | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE1 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE2 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE3 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE4 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE5 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE6 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE7 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE8 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE9 | Object ID. | 
| PUSHABLE_OBJECT_CLIMBABLE10 | Object ID. | 
| TRAIN | Object ID. | 
| EXPLOSION | Object ID. | 
| DAMOCLES_SWORD | Object ID. | 
| ELECTRIC_CLEANER | Object ID. | 
| SLAMMING_DOORS | Object ID. | 
| SWINGING_BLADE | Object ID. | 
| ELECTRIC_BALL | Object ID. | 
| ELECTRIC_BALL_IMPACT_POINT | Object ID. | 
| THOR_HAMMER_HANDLE | Object ID. | 
| THOR_HAMMER_HEAD | Object ID. | 
| MOVING_LASER | Object ID. | 
| TURNING_WALL_BLADE | Object ID. | 
| TURNING_CEILING_BLADE | Object ID. | 
| FIRE_PENDULUM | Object ID. | 
| PUZZLE_ITEM1 | Pickup Object ID. | 
| PUZZLE_ITEM2 | Pickup Object ID. | 
| PUZZLE_ITEM3 | Pickup Object ID. | 
| PUZZLE_ITEM4 | Pickup Object ID. | 
| PUZZLE_ITEM5 | Pickup Object ID. | 
| PUZZLE_ITEM6 | Pickup Object ID. | 
| PUZZLE_ITEM7 | Pickup Object ID. | 
| PUZZLE_ITEM8 | Pickup Object ID. | 
| PUZZLE_ITEM9 | Pickup Object ID. | 
| PUZZLE_ITEM10 | Pickup Object ID. | 
| PUZZLE_ITEM11 | Pickup Object ID. | 
| PUZZLE_ITEM12 | Pickup Object ID. | 
| PUZZLE_ITEM13 | Pickup Object ID. | 
| PUZZLE_ITEM14 | Pickup Object ID. | 
| PUZZLE_ITEM15 | Pickup Object ID. | 
| PUZZLE_ITEM16 | Pickup Object ID. | 
| PUZZLE_ITEM1_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM1_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM2_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM2_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM3_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM3_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM4_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM4_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM5_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM5_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM6_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM6_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM7_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM7_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM8_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM8_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM9_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM9_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM10_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM10_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM11_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM11_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM12_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM12_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM13_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM13_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM14_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM14_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM15_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM15_COMBO2 | Pickup Object ID. | 
| PUZZLE_ITEM16_COMBO1 | Pickup Object ID. | 
| PUZZLE_ITEM16_COMBO2 | Pickup Object ID. | 
| KEY_ITEM1 | Pickup Object ID. | 
| KEY_ITEM2 | Pickup Object ID. | 
| KEY_ITEM3 | Pickup Object ID. | 
| KEY_ITEM4 | Pickup Object ID. | 
| KEY_ITEM5 | Pickup Object ID. | 
| KEY_ITEM6 | Pickup Object ID. | 
| KEY_ITEM7 | Pickup Object ID. | 
| KEY_ITEM8 | Pickup Object ID. | 
| KEY_ITEM9 | Pickup Object ID. | 
| KEY_ITEM10 | Pickup Object ID. | 
| KEY_ITEM11 | Pickup Object ID. | 
| KEY_ITEM12 | Pickup Object ID. | 
| KEY_ITEM13 | Pickup Object ID. | 
| KEY_ITEM14 | Pickup Object ID. | 
| KEY_ITEM15 | Pickup Object ID. | 
| KEY_ITEM16 | Pickup Object ID. | 
| KEY_ITEM1_COMBO1 | Pickup Object ID. | 
| KEY_ITEM1_COMBO2 | Pickup Object ID. | 
| KEY_ITEM2_COMBO1 | Pickup Object ID. | 
| KEY_ITEM2_COMBO2 | Pickup Object ID. | 
| KEY_ITEM3_COMBO1 | Pickup Object ID. | 
| KEY_ITEM3_COMBO2 | Pickup Object ID. | 
| KEY_ITEM4_COMBO1 | Pickup Object ID. | 
| KEY_ITEM4_COMBO2 | Pickup Object ID. | 
| KEY_ITEM5_COMBO1 | Pickup Object ID. | 
| KEY_ITEM5_COMBO2 | Pickup Object ID. | 
| KEY_ITEM6_COMBO1 | Pickup Object ID. | 
| KEY_ITEM6_COMBO2 | Pickup Object ID. | 
| KEY_ITEM7_COMBO1 | Pickup Object ID. | 
| KEY_ITEM7_COMBO2 | Pickup Object ID. | 
| KEY_ITEM8_COMBO1 | Pickup Object ID. | 
| KEY_ITEM8_COMBO2 | Pickup Object ID. | 
| KEY_ITEM9_COMBO1 | Pickup Object ID. | 
| KEY_ITEM9_COMBO2 | Pickup Object ID. | 
| KEY_ITEM10_COMBO1 | Pickup Object ID. | 
| KEY_ITEM10_COMBO2 | Pickup Object ID. | 
| KEY_ITEM11_COMBO1 | Pickup Object ID. | 
| KEY_ITEM11_COMBO2 | Pickup Object ID. | 
| KEY_ITEM12_COMBO1 | Pickup Object ID. | 
| KEY_ITEM12_COMBO2 | Pickup Object ID. | 
| KEY_ITEM13_COMBO1 | Pickup Object ID. | 
| KEY_ITEM13_COMBO2 | Pickup Object ID. | 
| KEY_ITEM14_COMBO1 | Pickup Object ID. | 
| KEY_ITEM14_COMBO2 | Pickup Object ID. | 
| KEY_ITEM15_COMBO1 | Pickup Object ID. | 
| KEY_ITEM15_COMBO2 | Pickup Object ID. | 
| KEY_ITEM16_COMBO1 | Pickup Object ID. | 
| KEY_ITEM16_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM1 | Pickup Object ID. | 
| PICKUP_ITEM2 | Pickup Object ID. | 
| PICKUP_ITEM3 | Pickup Object ID. | 
| PICKUP_ITEM4 | Pickup Object ID. | 
| PICKUP_ITEM5 | Pickup Object ID. | 
| PICKUP_ITEM6 | Pickup Object ID. | 
| PICKUP_ITEM7 | Pickup Object ID. | 
| PICKUP_ITEM8 | Pickup Object ID. | 
| PICKUP_ITEM9 | Pickup Object ID. | 
| PICKUP_ITEM10 | Pickup Object ID. | 
| PICKUP_ITEM11 | Pickup Object ID. | 
| PICKUP_ITEM12 | Pickup Object ID. | 
| PICKUP_ITEM13 | Pickup Object ID. | 
| PICKUP_ITEM14 | Pickup Object ID. | 
| PICKUP_ITEM15 | Pickup Object ID. | 
| PICKUP_ITEM16 | Pickup Object ID. | 
| PICKUP_ITEM1_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM1_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM2_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM2_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM3_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM3_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM4_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM4_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM5_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM5_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM6_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM6_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM7_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM7_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM8_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM8_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM9_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM9_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM10_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM10_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM11_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM11_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM12_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM12_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM13_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM13_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM14_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM14_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM15_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM15_COMBO2 | Pickup Object ID. | 
| PICKUP_ITEM16_COMBO1 | Pickup Object ID. | 
| PICKUP_ITEM16_COMBO2 | Pickup Object ID. | 
| EXAMINE1 | Pickup Object ID. | 
| EXAMINE2 | Pickup Object ID. | 
| EXAMINE3 | Pickup Object ID. | 
| EXAMINE4 | Pickup Object ID. | 
| EXAMINE5 | Pickup Object ID. | 
| EXAMINE6 | Pickup Object ID. | 
| EXAMINE7 | Pickup Object ID. | 
| EXAMINE8 | Pickup Object ID. | 
| EXAMINE1_COMBO1 | Pickup Object ID. | 
| EXAMINE1_COMBO2 | Pickup Object ID. | 
| EXAMINE2_COMBO1 | Pickup Object ID. | 
| EXAMINE2_COMBO2 | Pickup Object ID. | 
| EXAMINE3_COMBO1 | Pickup Object ID. | 
| EXAMINE3_COMBO2 | Pickup Object ID. | 
| EXAMINE4_COMBO1 | Pickup Object ID. | 
| EXAMINE4_COMBO2 | Pickup Object ID. | 
| EXAMINE5_COMBO1 | Pickup Object ID. | 
| EXAMINE5_COMBO2 | Pickup Object ID. | 
| EXAMINE6_COMBO1 | Pickup Object ID. | 
| EXAMINE6_COMBO2 | Pickup Object ID. | 
| EXAMINE7_COMBO1 | Pickup Object ID. | 
| EXAMINE7_COMBO2 | Pickup Object ID. | 
| EXAMINE8_COMBO1 | Pickup Object ID. | 
| EXAMINE8_COMBO2 | Pickup Object ID. | 
| PUZZLE_HOLE1 | Object ID. | 
| PUZZLE_HOLE2 | Object ID. | 
| PUZZLE_HOLE3 | Object ID. | 
| PUZZLE_HOLE4 | Object ID. | 
| PUZZLE_HOLE5 | Object ID. | 
| PUZZLE_HOLE6 | Object ID. | 
| PUZZLE_HOLE7 | Object ID. | 
| PUZZLE_HOLE8 | Object ID. | 
| PUZZLE_HOLE9 | Object ID. | 
| PUZZLE_HOLE10 | Object ID. | 
| PUZZLE_HOLE11 | Object ID. | 
| PUZZLE_HOLE12 | Object ID. | 
| PUZZLE_HOLE13 | Object ID. | 
| PUZZLE_HOLE14 | Object ID. | 
| PUZZLE_HOLE15 | Object ID. | 
| PUZZLE_HOLE16 | Object ID. | 
| PUZZLE_DONE1 | Object ID. | 
| PUZZLE_DONE2 | Object ID. | 
| PUZZLE_DONE3 | Object ID. | 
| PUZZLE_DONE4 | Object ID. | 
| PUZZLE_DONE5 | Object ID. | 
| PUZZLE_DONE6 | Object ID. | 
| PUZZLE_DONE7 | Object ID. | 
| PUZZLE_DONE8 | Object ID. | 
| PUZZLE_DONE9 | Object ID. | 
| PUZZLE_DONE10 | Object ID. | 
| PUZZLE_DONE11 | Object ID. | 
| PUZZLE_DONE12 | Object ID. | 
| PUZZLE_DONE13 | Object ID. | 
| PUZZLE_DONE14 | Object ID. | 
| PUZZLE_DONE15 | Object ID. | 
| PUZZLE_DONE16 | Object ID. | 
| KEY_HOLE1 | Object ID. | 
| KEY_HOLE2 | Object ID. | 
| KEY_HOLE3 | Object ID. | 
| KEY_HOLE4 | Object ID. | 
| KEY_HOLE5 | Object ID. | 
| KEY_HOLE6 | Object ID. | 
| KEY_HOLE7 | Object ID. | 
| KEY_HOLE8 | Object ID. | 
| KEY_HOLE9 | Object ID. | 
| KEY_HOLE10 | Object ID. | 
| KEY_HOLE11 | Object ID. | 
| KEY_HOLE12 | Object ID. | 
| KEY_HOLE13 | Object ID. | 
| KEY_HOLE14 | Object ID. | 
| KEY_HOLE15 | Object ID. | 
| KEY_HOLE16 | Object ID. | 
| WATERSKIN1_EMPTY | Object ID. | 
| WATERSKIN1_1 | Object ID. | 
| WATERSKIN1_2 | Object ID. | 
| WATERSKIN1_3 | Object ID. | 
| WATERSKIN2_EMPTY | Object ID. | 
| WATERSKIN2_1 | Object ID. | 
| WATERSKIN2_2 | Object ID. | 
| WATERSKIN2_3 | Object ID. | 
| WATERSKIN2_4 | Object ID. | 
| WATERSKIN2_5 | Object ID. | 
| HAMMER_ITEM | Pickup Object ID. | 
| CROWBAR_ITEM | Pickup Object ID. | 
| BURNING_TORCH_ITEM | Pickup Object ID. | 
| CLOCKWORK_BEETLE | Object ID. | 
| CLOCKWORK_BEETLE_COMBO1 | Object ID. | 
| CLOCKWORK_BEETLE_COMBO2 | Object ID. | 
| SWITCH_TYPE1 | Object ID. | 
| SWITCH_TYPE2 | Object ID. | 
| SWITCH_TYPE3 | Object ID. | 
| SWITCH_TYPE4 | Object ID. | 
| SWITCH_TYPE5 | Object ID. | 
| SWITCH_TYPE6 | Object ID. | 
| SWITCH_TYPE7 | Object ID. | 
| SWITCH_TYPE8 | Object ID. | 
| SWITCH_TYPE9 | Object ID. | 
| SWITCH_TYPE10 | Object ID. | 
| SWITCH_TYPE11 | Object ID. | 
| SWITCH_TYPE12 | Object ID. | 
| SWITCH_TYPE13 | Object ID. | 
| SWITCH_TYPE14 | Object ID. | 
| SWITCH_TYPE15 | Object ID. | 
| SWITCH_TYPE16 | Object ID. | 
| SHOOT_SWITCH1 | Object ID. | 
| SHOOT_SWITCH2 | Object ID. | 
| SHOOT_SWITCH3 | Object ID. | 
| SHOOT_SWITCH4 | Object ID. | 
| AIRLOCK_SWITCH | Object ID. | 
| UNDERWATER_WALL_SWITCH1 | Object ID. | 
| UNDERWATER_WALL_SWITCH2 | Object ID. | 
| UNDERWATER_CEILING_SWITCH1 | Object ID. | 
| UNDERWATER_CEILING_SWITCH2 | Object ID. | 
| TURN_SWITCH | Object ID. | 
| COG_SWITCH | Object ID. | 
| LEVER_SWITCH | Object ID. | 
| JUMP_SWITCH | Object ID. | 
| CROWBAR_SWITCH | Object ID. | 
| PULLEY | Object ID. | 
| CROWDOVE_SWITCH | Object ID. | 
| MINECART_SWITCH | Object ID. | 
| DOOR_TYPE1 | Object ID. | 
| DOOR_TYPE2 | Object ID. | 
| DOOR_TYPE3 | Object ID. | 
| DOOR_TYPE4 | Object ID. | 
| DOOR_TYPE5 | Object ID. | 
| DOOR_TYPE6 | Object ID. | 
| DOOR_TYPE7 | Object ID. | 
| DOOR_TYPE8 | Object ID. | 
| DOOR_TYPE9 | Object ID. | 
| DOOR_TYPE10 | Object ID. | 
| DOOR_TYPE11 | Object ID. | 
| DOOR_TYPE12 | Object ID. | 
| DOOR_TYPE13 | Object ID. | 
| DOOR_TYPE14 | Object ID. | 
| DOOR_TYPE15 | Object ID. | 
| DOOR_TYPE16 | Object ID. | 
| DOOR_TYPE17 | Object ID. | 
| DOOR_TYPE18 | Object ID. | 
| DOOR_TYPE19 | Object ID. | 
| DOOR_TYPE20 | Object ID. | 
| DOOR_TYPE21 | Object ID. | 
| DOOR_TYPE22 | Object ID. | 
| DOOR_TYPE23 | Object ID. | 
| DOOR_TYPE24 | Object ID. | 
| DOOR_TYPE25 | Object ID. | 
| DOOR_TYPE26 | Object ID. | 
| DOOR_TYPE27 | Object ID. | 
| DOOR_TYPE28 | Object ID. | 
| DOOR_TYPE29 | Object ID. | 
| DOOR_TYPE30 | Object ID. | 
| LIFT_DOORS1 | Object ID. | 
| LIFT_DOORS2 | Object ID. | 
| PUSHPULL_DOOR1 | Object ID. | 
| PUSHPULL_DOOR2 | Object ID. | 
| PUSHPULL_DOOR3 | Object ID. | 
| PUSHPULL_DOOR4 | Object ID. | 
| KICK_DOOR1 | Object ID. | 
| KICK_DOOR2 | Object ID. | 
| KICK_DOOR3 | Object ID. | 
| KICK_DOOR4 | Object ID. | 
| UNDERWATER_DOOR1 | Object ID. | 
| UNDERWATER_DOOR2 | Object ID. | 
| UNDERWATER_DOOR3 | Object ID. | 
| UNDERWATER_DOOR4 | Object ID. | 
| DOUBLE_DOORS1 | Object ID. | 
| DOUBLE_DOORS2 | Object ID. | 
| DOUBLE_DOORS3 | Object ID. | 
| DOUBLE_DOORS4 | Object ID. | 
| SEQUENCE_DOOR1 | Object ID. | 
| SEQUENCE_SWITCH1 | Object ID. | 
| SEQUENCE_SWITCH2 | Object ID. | 
| SEQUENCE_SWITCH3 | Object ID. | 
| STEEL_DOOR | Object ID. | 
| GOD_HEAD | Object ID. | 
| BREAKABLE_WALL | Object ID. | 
| PISTOLS_ITEM | Pickup Object ID. | 
| PISTOLS_AMMO_ITEM | Pickup Object ID. | 
| UZI_ITEM | Pickup Object ID. | 
| UZI_AMMO_ITEM | Pickup Object ID. | 
| SHOTGUN_ITEM | Pickup Object ID. | 
| SHOTGUN_AMMO1_ITEM | Pickup Object ID. | 
| SHOTGUN_AMMO2_ITEM | Pickup Object ID. | 
| REVOLVER_ITEM | Pickup Object ID. | 
| REVOLVER_AMMO_ITEM | Pickup Object ID. | 
| CROSSBOW_ITEM | Pickup Object ID. | 
| CROSSBOW_AMMO1_ITEM | Pickup Object ID. | 
| CROSSBOW_AMMO2_ITEM | Pickup Object ID. | 
| CROSSBOW_AMMO3_ITEM | Pickup Object ID. | 
| CROSSBOW_BOLT | Object ID. | 
| HK_ITEM | Pickup Object ID. | 
| HK_AMMO_ITEM | Pickup Object ID. | 
| GRENADE_GUN_ITEM | Pickup Object ID. | 
| GRENADE_AMMO1_ITEM | Pickup Object ID. | 
| GRENADE_AMMO2_ITEM | Pickup Object ID. | 
| GRENADE_AMMO3_ITEM | Pickup Object ID. | 
| GRENADE | Object ID. | 
| ROCKET_LAUNCHER_ITEM | Pickup Object ID. | 
| ROCKET_LAUNCHER_AMMO_ITEM | Pickup Object ID. | 
| ROCKET | Object ID. | 
| HARPOON_ITEM | Pickup Object ID. | 
| HARPOON_AMMO_ITEM | Pickup Object ID. | 
| HARPOON | Object ID. | 
| GOLDROSE_ITEM | Pickup Object ID. | 
| BIGMEDI_ITEM | Pickup Object ID. | 
| SMALLMEDI_ITEM | Pickup Object ID. | 
| LASERSIGHT_ITEM | Pickup Object ID. | 
| BINOCULARS_ITEM | Pickup Object ID. | 
| SILENCER_ITEM | Pickup Object ID. | 
| FLARE_ITEM | Pickup Object ID. | 
| FLARE_INV_ITEM | Pickup Object ID. | 
| COMPASS_ITEM | Pickup Object ID. | 
| DIARY_ITEM | Pickup Object ID. | 
| STOPWATCH_ITEM | Pickup Object ID. | 
| MEMCARD_LOAD_INV_ITEM | Pickup Object ID. | 
| MEMCARD_SAVE_INV_ITEM | Pickup Object ID. | 
| PC_LOAD_INV_ITEM | Pickup Object ID. | 
| PC_SAVE_INV_ITEM | Pickup Object ID. | 
| DIARY_OPEN | Object ID. | 
| INVENTORY_PASSPORT | Object ID. | 
| INVENTORY_SUNGLASSES | Object ID. | 
| INVENTORY_KEYS | Object ID. | 
| INVENTORY_HEADPHONES | Object ID. | 
| INVENTORY_PHOTO | Object ID. | 
| SMOKE_EMITTER_WHITE | Object ID. | 
| SMOKE_EMITTER_BLACK | Object ID. | 
| SMOKE_EMITTER | Object ID. | 
| EARTHQUAKE | Object ID. | 
| BUBBLES | Object ID. | 
| WATERFALLMIST | Object ID. | 
| GUNSHELL | Object ID. | 
| SHOTGUNSHELL | Object ID. | 
| GUN_FLASH | Object ID. | 
| GUN_FLASH2 | Object ID. | 
| COLOR_LIGHT | Object ID. | 
| BLINKING_LIGHT | Object ID. | 
| PULSE_LIGHT | Object ID. | 
| STROBE_LIGHT | Object ID. | 
| ELECTRICAL_LIGHT | Object ID. | 
| LENS_FLARE | Object ID. | 
| ENERGY_BUBBLES | Object ID. | 
| PLANET_EFFECT | Object ID. | 
| BUTTERFLY | Object ID. | 
| AI_GUARD | Object ID. | 
| AI_AMBUSH | Object ID. | 
| AI_PATROL1 | Object ID. | 
| AI_MODIFY | Object ID. | 
| AI_FOLLOW | Object ID. | 
| AI_PATROL2 | Object ID. | 
| AI_X1 | Object ID. | 
| AI_X2 | Object ID. | 
| LARA_START_POS | Object ID. | 
| TELEPORTER | Object ID. | 
| LIFT_TELEPORTER | Object ID. | 
| LASER_BARRIER | Object ID. | 
| STEAM_LASERS | Object ID. | 
| FLOOR_LASERS | Object ID. | 
| KILL_ALL_TRIGGERS | Object ID. | 
| TRIGGER_TRIGGERER | Object ID. | 
| HIGH_OBJECT1 | Object ID. | 
| EMBER_EMITTER | Object ID. | 
| SMASH_OBJECT1 | Object ID. | 
| SMASH_OBJECT2 | Object ID. | 
| SMASH_OBJECT3 | Object ID. | 
| SMASH_OBJECT4 | Object ID. | 
| SMASH_OBJECT5 | Object ID. | 
| SMASH_OBJECT6 | Object ID. | 
| SMASH_OBJECT7 | Object ID. | 
| SMASH_OBJECT8 | Object ID. | 
| SMASH_OBJECT9 | Object ID. | 
| SMASH_OBJECT10 | Object ID. | 
| SMASH_OBJECT11 | Object ID. | 
| SMASH_OBJECT12 | Object ID. | 
| SMASH_OBJECT13 | Object ID. | 
| SMASH_OBJECT14 | Object ID. | 
| SMASH_OBJECT15 | Object ID. | 
| SMASH_OBJECT16 | Object ID. | 
| BODY_PART | Object ID. | 
| CAMERA_TARGET | Object ID. | 
| WATERFALL1 | Object ID. | 
| WATERFALL2 | Object ID. | 
| WATERFALL3 | Object ID. | 
| WATERFALL4 | Object ID. | 
| WATERFALL5 | Object ID. | 
| WATERFALL6 | Object ID. | 
| WATERFALLSS1 | Object ID. | 
| WATERFALLSS2 | Object ID. | 
| FISHTANK | Object ID. | 
| DOPPELGANGER_ORIGIN | Object ID. | 
| CORPSE | Object ID. | 
| WRAITH_TRAP | Object ID. | 
| WATERFALL_EMITTER | Object ID. | 
| FIREFLY_EMITTER | Object ID. | 
| MESHSWAP1 | Object ID. | 
| MESHSWAP2 | Object ID. | 
| MESHSWAP3 | Object ID. | 
| MESHSWAP4 | Object ID. | 
| MESHSWAP5 | Object ID. | 
| MESHSWAP6 | Object ID. | 
| MESHSWAP7 | Object ID. | 
| MESHSWAP8 | Object ID. | 
| MESHSWAP9 | Object ID. | 
| MESHSWAP10 | Object ID. | 
| MESHSWAP_BADDY1 | Object ID. | 
| MESHSWAP_BADDY2 | Object ID. | 
| MESHSWAP_MAFIA2 | Object ID. | 
| MESHSWAP_IMP | Object ID. | 
| MESHSWAP_HITMAN | Object ID. | 
| MESHSWAP_ROMAN_GOD1 | Object ID. | 
| MESHSWAP_ROMAN_GOD2 | Object ID. | 
| MESHSWAP_MONKEY_MEDIPACK | Object ID. | 
| MESHSWAP_MONKEY_KEY | Object ID. | 
| MESHSWAP_WINSTON_ARMY_OUTFIT | Object ID. | 
| ANIMATING1 | Object ID. | 
| ANIMATING2 | Object ID. | 
| ANIMATING3 | Object ID. | 
| ANIMATING4 | Object ID. | 
| ANIMATING5 | Object ID. | 
| ANIMATING6 | Object ID. | 
| ANIMATING7 | Object ID. | 
| ANIMATING8 | Object ID. | 
| ANIMATING9 | Object ID. | 
| ANIMATING10 | Object ID. | 
| ANIMATING11 | Object ID. | 
| ANIMATING12 | Object ID. | 
| ANIMATING13 | Object ID. | 
| ANIMATING14 | Object ID. | 
| ANIMATING15 | Object ID. | 
| ANIMATING16 | Object ID. | 
| ANIMATING17 | Object ID. | 
| ANIMATING18 | Object ID. | 
| ANIMATING19 | Object ID. | 
| ANIMATING20 | Object ID. | 
| ANIMATING21 | Object ID. | 
| ANIMATING22 | Object ID. | 
| ANIMATING23 | Object ID. | 
| ANIMATING24 | Object ID. | 
| ANIMATING25 | Object ID. | 
| ANIMATING26 | Object ID. | 
| ANIMATING27 | Object ID. | 
| ANIMATING28 | Object ID. | 
| ANIMATING29 | Object ID. | 
| ANIMATING30 | Object ID. | 
| ANIMATING31 | Object ID. | 
| ANIMATING32 | Object ID. | 
| ANIMATING33 | Object ID. | 
| ANIMATING34 | Object ID. | 
| ANIMATING35 | Object ID. | 
| ANIMATING36 | Object ID. | 
| ANIMATING37 | Object ID. | 
| ANIMATING38 | Object ID. | 
| ANIMATING39 | Object ID. | 
| ANIMATING40 | Object ID. | 
| ANIMATING41 | Object ID. | 
| ANIMATING42 | Object ID. | 
| ANIMATING43 | Object ID. | 
| ANIMATING44 | Object ID. | 
| ANIMATING45 | Object ID. | 
| ANIMATING46 | Object ID. | 
| ANIMATING47 | Object ID. | 
| ANIMATING48 | Object ID. | 
| ANIMATING49 | Object ID. | 
| ANIMATING50 | Object ID. | 
| ANIMATING51 | Object ID. | 
| ANIMATING52 | Object ID. | 
| ANIMATING53 | Object ID. | 
| ANIMATING54 | Object ID. | 
| ANIMATING55 | Object ID. | 
| ANIMATING56 | Object ID. | 
| ANIMATING57 | Object ID. | 
| ANIMATING58 | Object ID. | 
| ANIMATING59 | Object ID. | 
| ANIMATING60 | Object ID. | 
| ANIMATING61 | Object ID. | 
| ANIMATING62 | Object ID. | 
| ANIMATING63 | Object ID. | 
| ANIMATING64 | Object ID. | 
| ANIMATING65 | Object ID. | 
| ANIMATING66 | Object ID. | 
| ANIMATING67 | Object ID. | 
| ANIMATING68 | Object ID. | 
| ANIMATING69 | Object ID. | 
| ANIMATING70 | Object ID. | 
| ANIMATING71 | Object ID. | 
| ANIMATING72 | Object ID. | 
| ANIMATING73 | Object ID. | 
| ANIMATING74 | Object ID. | 
| ANIMATING75 | Object ID. | 
| ANIMATING76 | Object ID. | 
| ANIMATING77 | Object ID. | 
| ANIMATING78 | Object ID. | 
| ANIMATING79 | Object ID. | 
| ANIMATING80 | Object ID. | 
| ANIMATING81 | Object ID. | 
| ANIMATING82 | Object ID. | 
| ANIMATING83 | Object ID. | 
| ANIMATING84 | Object ID. | 
| ANIMATING85 | Object ID. | 
| ANIMATING86 | Object ID. | 
| ANIMATING87 | Object ID. | 
| ANIMATING88 | Object ID. | 
| ANIMATING89 | Object ID. | 
| ANIMATING90 | Object ID. | 
| ANIMATING91 | Object ID. | 
| ANIMATING92 | Object ID. | 
| ANIMATING93 | Object ID. | 
| ANIMATING94 | Object ID. | 
| ANIMATING95 | Object ID. | 
| ANIMATING96 | Object ID. | 
| ANIMATING97 | Object ID. | 
| ANIMATING98 | Object ID. | 
| ANIMATING99 | Object ID. | 
| ANIMATING100 | Object ID. | 
| ANIMATING101 | Object ID. | 
| ANIMATING102 | Object ID. | 
| ANIMATING103 | Object ID. | 
| ANIMATING104 | Object ID. | 
| ANIMATING105 | Object ID. | 
| ANIMATING106 | Object ID. | 
| ANIMATING107 | Object ID. | 
| ANIMATING108 | Object ID. | 
| ANIMATING109 | Object ID. | 
| ANIMATING110 | Object ID. | 
| ANIMATING111 | Object ID. | 
| ANIMATING112 | Object ID. | 
| ANIMATING113 | Object ID. | 
| ANIMATING114 | Object ID. | 
| ANIMATING115 | Object ID. | 
| ANIMATING116 | Object ID. | 
| ANIMATING117 | Object ID. | 
| ANIMATING118 | Object ID. | 
| ANIMATING119 | Object ID. | 
| ANIMATING120 | Object ID. | 
| ANIMATING121 | Object ID. | 
| ANIMATING122 | Object ID. | 
| ANIMATING123 | Object ID. | 
| ANIMATING124 | Object ID. | 
| ANIMATING125 | Object ID. | 
| ANIMATING126 | Object ID. | 
| ANIMATING127 | Object ID. | 
| ANIMATING128 | Object ID. | 
| LASERHEAD_BASE | Object ID. | 
| LASERHEAD_TENTACLE | Object ID. | 
| BRIDGE_FLAT | Object ID. | 
| BRIDGE_TILT1 | Object ID. | 
| BRIDGE_TILT2 | Object ID. | 
| BRIDGE_TILT3 | Object ID. | 
| BRIDGE_TILT4 | Object ID. | 
| BRIDGE_CUSTOM | Object ID. | 
| HORIZON | Object ID. | 
| SKY_GRAPHICS | Sprite Object ID. | 
| DEFAULT_SPRITES | Sprite Object ID. | 
| MISC_SPRITES | Sprite Object ID. | 
| CUSTOM_SPRITES | Sprite Object ID. | 
| FIRE_SPRITES | Sprite Object ID. | 
| SMOKE_SPRITES | Sprite Object ID. | 
| SPARK_SPRITE | Sprite Object ID. | 
| DRIP_SPRITE | Sprite Object ID. | 
| EXPLOSION_SPRITES | Sprite Object ID. | 
| MOTORBOAT_FOAM_SPRITES | Sprite Object ID. | 
| RUBBER_BOAT_WAVE_SPRITES | Sprite Object ID. | 
| SKIDOO_SNOW_TRAIL_SPRITES | Sprite Object ID. | 
| KAYAK_PADDLE_TRAIL_SPRITE | Sprite Object ID. | 
| KAYAK_WAKE_SPRTIES | Object ID. | 
| BINOCULAR_GRAPHICS | Object ID. | 
| LASERSIGHT_GRAPHICS | Sprite Object ID. | 
| CAUSTIC_TEXTURES | Sprite Object ID. | 
| BAR_BORDER_GRAPHICS | Sprite Object ID. | 
| HEALTH_BAR_TEXTURE | Sprite Object ID. | 
| AIR_BAR_TEXTURE | Sprite Object ID. | 
| DASH_BAR_TEXTURE | Sprite Object ID. | 
| SFX_BAR_TEXTURE | Sprite Object ID. | 
| WATERFALL_SPRITES | Sprite Object ID. | 
| FIREFLY_SPRITES | Sprite Object ID. | 
| CROSSHAIR_GRAPHICS | Sprite Object ID. | 
| SPEEDOMETER_GRAPHICS | Sprite Object ID. | 
| CUSTOM_BAR_GRAPHICS | Sprite Object ID. | 
| CUSTOM_AMMO_GRAPHICS | Sprite Object ID. | 
| DIARY_SPRITES | Sprite Object ID. | 
| DIARY_ENTRY_SPRITES | Sprite Object ID. | 
| SNOW_SPRITES | Sprite Object ID. | 
| RAIN_SPRITES | Sprite Object ID. | 
Members
- LARA
 - Object ID.
 - LARA_EXTRA_ANIMS
 - Object ID.
 - PISTOLS_ANIM
 - Object ID.
 - UZI_ANIM
 - Object ID.
 - SHOTGUN_ANIM
 - Object ID.
 - REVOLVER_ANIM
 - Object ID.
 - CROSSBOW_ANIM
 - Object ID.
 - HK_ANIM
 - Object ID.
 - GRENADE_ANIM
 - Object ID.
 - ROCKET_ANIM
 - Object ID.
 - HARPOON_ANIM
 - Object ID.
 - FLARE_ANIM
 - Object ID.
 - LARA_SKIN
 - Object ID.
 - LARA_SKIN_JOINTS
 - Object ID.
 - LARA_SCREAM
 - Object ID.
 - LARA_CROSSBOW_LASER
 - Object ID.
 - LARA_REVOLVER_LASER
 - Object ID.
 - LARA_HOLSTERS
 - Object ID.
 - LARA_HOLSTERS_PISTOLS
 - Object ID.
 - LARA_HOLSTERS_UZIS
 - Object ID.
 - LARA_HOLSTERS_REVOLVER
 - Object ID.
 - LARA_SPEECH_HEAD1
 - Object ID.
 - LARA_SPEECH_HEAD2
 - Object ID.
 - LARA_SPEECH_HEAD3
 - Object ID.
 - LARA_SPEECH_HEAD4
 - Object ID.
 - ACTOR1_SPEECH_HEAD1
 - Object ID.
 - ACTOR1_SPEECH_HEAD2
 - Object ID.
 - ACTOR2_SPEECH_HEAD1
 - Object ID.
 - ACTOR2_SPEECH_HEAD2
 - Object ID.
 - LARA_BINOCULARS_MESH
 - Object ID.
 - LARA_EXTRA_MESH1
 - Object ID.
 - LARA_EXTRA_MESH2
 - Object ID.
 - LARA_WATER_MESH
 - Object ID.
 - LARA_PETROL_MESH
 - Object ID.
 - LARA_DIRT_MESH
 - Object ID.
 - LARA_CROWBAR_ANIM
 - Object ID.
 - LARA_TORCH_ANIM
 - Object ID.
 - HAIR_PRIMARY
 - Object ID.
 - HAIR_SECONDARY
 - Object ID.
 - SNOWMOBILE_LARA_ANIMS
 - Object ID.
 - SNOWMOBILE
 - Object ID.
 - QUAD_LARA_ANIMS
 - Object ID.
 - QUAD
 - Object ID.
 - SPEEDBOAT_LARA_ANIMS
 - Object ID.
 - SPEEDBOAT
 - Object ID.
 - KAYAK_LARA_ANIMS
 - Object ID.
 - KAYAK
 - Object ID.
 - UPV_LARA_ANIMS
 - Object ID.
 - UPV
 - Object ID.
 - MINECART_LARA_ANIMS
 - Object ID.
 - MINECART
 - Object ID.
 - JEEP_LARA_ANIMS
 - Object ID.
 - JEEP
 - Object ID.
 - MOTORBIKE_LARA_ANIMS
 - Object ID.
 - MOTORBIKE
 - Object ID.
 - RUBBER_BOAT_LARA_ANIMS
 - Object ID.
 - RUBBER_BOAT
 - Object ID.
 - LARA_BIGGUN_ANIM
 - Object ID.
 - BIGGUN
 - Object ID.
 - VEHICLE_SMASHABLE_FLOOR
 - Object ID.
 - VEHICLE_SMASHABLE_WALL
 - Object ID.
 - WOLF
 - Object ID.
 - BEAR
 - Object ID.
 - APE
 - Object ID.
 - SMALL_SPIDER
 - Object ID.
 - BIG_SPIDER
 - Object ID.
 - CROW
 - Object ID.
 - TIGER
 - Object ID.
 - EAGLE
 - Object ID.
 - RAPTOR
 - Object ID.
 - TYRANNOSAUR
 - Object ID.
 - COBRA
 - Object ID.
 - MONKEY
 - Object ID.
 - WHALE
 - Object ID.
 - COMPSOGNATHUS
 - Object ID.
 - FISH_EMITTER
 - Object ID.
 - RAT
 - Object ID.
 - BIG_RAT
 - Object ID.
 - CROCODILE
 - Object ID.
 - BAT
 - Object ID.
 - SPHINX
 - Object ID.
 - WILD_BOAR
 - Object ID.
 - HARPY
 - Object ID.
 - BIG_SCORPION
 - Object ID.
 - SMALL_SCORPION
 - Object ID.
 - BABOON_NORMAL
 - Object ID.
 - BABOON_INV
 - Object ID.
 - BABOON_SILENT
 - Object ID.
 - LITTLE_BEETLE
 - Object ID.
 - LOCUSTS
 - Object ID.
 - SHARK
 - Object ID.
 - HUSKIE
 - Object ID.
 - DOG
 - Object ID.
 - BATS_EMITTER
 - Object ID.
 - RATS_EMITTER
 - Object ID.
 - SPIDERS_EMITTER
 - Object ID.
 - LION
 - Object ID.
 - DOBERMAN
 - Object ID.
 - HAMMERHEAD
 - Object ID.
 - CROCODILE_GOD
 - Object ID.
 - LOCUSTS_EMITTER
 - Object ID.
 - SCUBA_HARPOON
 - Object ID.
 - SCUBA_DIVER
 - Object ID.
 - GOON_SILENCER1
 - Object ID.
 - GOON_SILENCER2
 - Object ID.
 - GOON_SILENCER3
 - Object ID.
 - BARRACUDA
 - Object ID.
 - WORKER_SHOTGUN
 - Object ID.
 - WORKER_MACHINEGUN
 - Object ID.
 - WORKER_DUAL_REVOLVER
 - Object ID.
 - WORKER_FLAMETHROWER
 - Object ID.
 - MONK1
 - Object ID.
 - MONK2
 - Object ID.
 - KNIFETHROWER
 - Object ID.
 - KNIFETHROWER_KNIFE
 - Object ID.
 - MERCENARY_UZI
 - Object ID.
 - MERCENARY_AUTOPISTOLS1
 - Object ID.
 - MERCENARY_AUTOPISTOLS2
 - Object ID.
 - SNOWMOBILE_GUN
 - Object ID.
 - SNOWMOBILE_DRIVER
 - Object ID.
 - FLAMETHROWER_BADDY
 - Object ID.
 - TRIBESMAN_WITH_AX
 - Object ID.
 - TRIBESMAN_WITH_DARTS
 - Object ID.
 - MP_WITH_STICK
 - Object ID.
 - MP_WITH_GUN
 - Object ID.
 - BADDY1
 - Object ID.
 - BADDY2
 - Object ID.
 - SAS_CAIRO
 - Object ID.
 - SAS_DYING
 - Object ID.
 - SAS_CAPTAIN
 - Object ID.
 - SAS_DRAG_BLOKE
 - Object ID.
 - GUIDE
 - Object ID.
 - VON_CROY
 - Object ID.
 - TROOPS
 - Object ID.
 - SAS
 - Object ID.
 - SWAT
 - Object ID.
 - SWAT_PLUS
 - Object ID.
 - GUARD1
 - Object ID.
 - GUARD_LASER
 - Object ID.
 - LARSON
 - Object ID.
 - PIERRE
 - Object ID.
 - MAFIA
 - Object ID.
 - MAFIA2
 - Object ID.
 - GUARD2
 - Object ID.
 - GUARD3
 - Object ID.
 - GLADIATOR
 - Object ID.
 - CYBORG
 - Object ID.
 - SNIPER
 - Object ID.
 - CHEF
 - Object ID.
 - KOLD
 - Object ID.
 - WINGED_MUMMY
 - Object ID.
 - CENTAUR_MUTANT
 - Object ID.
 - DOPPELGANGER
 - Object ID.
 - NATLA
 - Object ID.
 - GIANT_MUTANT
 - Object ID.
 - PROJ_SHARD
 - Object ID.
 - PROJ_BOMB
 - Object ID.
 - YETI
 - Object ID.
 - BIRDMONSTER
 - Object ID.
 - MARCO_BARTOLI
 - Object ID.
 - DRAGON_FRONT
 - Object ID.
 - DRAGON_BACK
 - Object ID.
 - DRAGON_BONE_FRONT
 - Object ID.
 - DRAGON_BONE_BACK
 - Object ID.
 - SPHERE_OF_DOOM
 - Object ID.
 - SPHERE_OF_DOOM2
 - Object ID.
 - SPHERE_OF_DOOM3
 - Object ID.
 - COWBOY
 - Object ID.
 - SPEAR_GUARDIAN
 - Object ID.
 - SPEAR_GUARDIAN_STATUE
 - Object ID.
 - SWORD_GUARDIAN
 - Object ID.
 - SWORD_GUARDIAN_STATUE
 - Object ID.
 - SHIVA
 - Object ID.
 - SHIVA_STATUE
 - Object ID.
 - WILLARD
 - Object ID.
 - CIVVY
 - Object ID.
 - MUTANT2
 - Object ID.
 - LIZARD
 - Object ID.
 - TONY_BOSS
 - Object ID.
 - TONY_BOSS_FLAME
 - Object ID.
 - PUNA_BOSS
 - Object ID.
 - SOPHIA_LEIGH_BOSS
 - Object ID.
 - LASER_BOLT
 - Object ID.
 - SKELETON
 - Object ID.
 - MUMMY
 - Object ID.
 - ENEMY_JEEP
 - Object ID.
 - HORSE
 - Object ID.
 - HORSEMAN
 - Object ID.
 - DEMIGOD1
 - Object ID.
 - DEMIGOD2
 - Object ID.
 - DEMIGOD3
 - Object ID.
 - SETHA
 - Object ID.
 - KNIGHT_TEMPLAR
 - Object ID.
 - AHMET
 - Object ID.
 - BIG_BEETLE
 - Object ID.
 - JEAN_YVES
 - Object ID.
 - WRAITH1
 - Object ID.
 - WRAITH2
 - Object ID.
 - WRAITH3
 - Object ID.
 - WRAITH4
 - Object ID.
 - LARA_DOUBLE
 - Object ID.
 - HYDRA
 - Object ID.
 - LASERHEAD
 - Object ID.
 - SCIENTIST
 - Object ID.
 - MERCENARY
 - Object ID.
 - WILLOWISP
 - Object ID.
 - INVISIBLE_GHOST
 - Object ID.
 - REAPER
 - Object ID.
 - BROWN_BEAST
 - Object ID.
 - ATTACK_SUB
 - Object ID.
 - IMP
 - Object ID.
 - IMP_ROCK
 - Object ID.
 - GUNSHIP
 - Object ID.
 - AUTO_GUN_VCI
 - Object ID.
 - ROMAN_GOD1
 - Object ID.
 - ROMAN_GOD2
 - Object ID.
 - LAGOON_WITCH
 - Object ID.
 - BOSS_SHIELD
 - Object ID.
 - BOSS_EXPLOSION_SHOCKWAVE
 - Object ID.
 - BOSS_EXPLOSION_RING
 - Object ID.
 - CLAW_MUTANT
 - Object ID.
 - WASP_MUTANT
 - Object ID.
 - TWIN_AUTO_GUN
 - Object ID.
 - SKATEBOARD
 - Object ID.
 - SKATEBOARD_KID
 - Object ID.
 - WINSTON
 - Object ID.
 - SEAL_MUTANT
 - Object ID.
 - SPRINGBOARD
 - Object ID.
 - ROLLING_SPINDLE
 - Object ID.
 - DISK_SHOOTER
 - Object ID.
 - DISK
 - Object ID.
 - WALL_MOUNTED_BLADE
 - Object ID.
 - STATUE_WITH_BLADE
 - Object ID.
 - COG
 - Object ID.
 - SPIKEBALL
 - Object ID.
 - FLOOR_4BLADES
 - Object ID.
 - CEILING_4BLADES
 - Object ID.
 - CATWALK_BLADE
 - Object ID.
 - SETH_BLADE
 - Object ID.
 - PLINTH_BLADE
 - Object ID.
 - SLICER_DICER
 - Object ID.
 - BIRD_BLADE
 - Object ID.
 - CHAIN
 - Object ID.
 - PLOUGH
 - Object ID.
 - STARGATE
 - Object ID.
 - SPIKY_FLOOR
 - Object ID.
 - SPIKY_WALL
 - Object ID.
 - SPIKY_CEILING
 - Object ID.
 - TEETH_SPIKES
 - Object ID.
 - JOBY_SPIKES
 - Object ID.
 - SENTRY_GUN
 - Object ID.
 - MAPPER
 - Object ID.
 - MOVING_BLADE
 - Object ID.
 - ELEMENT_PUZZLE
 - Object ID.
 - LIGHTING_CONDUCTOR
 - Object ID.
 - HAMMER
 - Object ID.
 - OBELISK
 - Object ID.
 - WHEEL_OF_FORTUNE
 - Object ID.
 - GAME_PIECE1
 - Object ID.
 - GAME_PIECE2
 - Object ID.
 - GAME_PIECE3
 - Object ID.
 - RAISING_COG
 - Object ID.
 - MINE
 - Object ID.
 - SCALES
 - Object ID.
 - ROME_HAMMER
 - Object ID.
 - FLAME
 - Object ID.
 - FLAME_EMITTER
 - Object ID.
 - FLAME_EMITTER2
 - Object ID.
 - FLAME_EMITTER3
 - Object ID.
 - BURNING_ROOTS
 - Object ID.
 - ROPE
 - Object ID.
 - FIREROPE
 - Object ID.
 - POLEROPE
 - Object ID.
 - ELECTRICAL_CABLES
 - Object ID.
 - BURNING_FLOOR
 - Object ID.
 - DARTS
 - Object ID.
 - DART_EMITTER
 - Object ID.
 - HOMING_DART_EMITTER
 - Object ID.
 - FALLING_CEILING
 - Object ID.
 - FALLING_BLOCK
 - Object ID.
 - FALLING_BLOCK2
 - Object ID.
 - CRUMBLING_FLOOR
 - Object ID.
 - TRAPDOOR1
 - Object ID.
 - TRAPDOOR2
 - Object ID.
 - TRAPDOOR3
 - Object ID.
 - FLOOR_TRAPDOOR1
 - Object ID.
 - FLOOR_TRAPDOOR2
 - Object ID.
 - CEILING_TRAPDOOR1
 - Object ID.
 - CEILING_TRAPDOOR2
 - Object ID.
 - SCALING_TRAPDOOR
 - Object ID.
 - ROLLINGBALL
 - Object ID.
 - ROLLINGBARREL
 - Object ID.
 - PROPELLER_H
 - Object ID.
 - PROPELLER_V
 - Object ID.
 - ONEBLOCK_PLATFORM
 - Object ID.
 - TWOBLOCK_PLATFORM
 - Object ID.
 - RAISING_BLOCK1
 - Object ID.
 - RAISING_BLOCK2
 - Object ID.
 - RAISING_BLOCK3
 - Object ID.
 - RAISING_BLOCK4
 - Object ID.
 - PUSHABLE_OBJECT1
 - Object ID.
 - PUSHABLE_OBJECT2
 - Object ID.
 - PUSHABLE_OBJECT3
 - Object ID.
 - PUSHABLE_OBJECT4
 - Object ID.
 - PUSHABLE_OBJECT5
 - Object ID.
 - PUSHABLE_OBJECT6
 - Object ID.
 - PUSHABLE_OBJECT7
 - Object ID.
 - PUSHABLE_OBJECT8
 - Object ID.
 - PUSHABLE_OBJECT9
 - Object ID.
 - PUSHABLE_OBJECT10
 - Object ID.
 - WRECKING_BALL
 - Object ID.
 - ZIPLINE_HANDLE
 - Object ID.
 - TORPEDO
 - Object ID.
 - CHAFF
 - Object ID.
 - ELECTRIC_FENCE
 - Object ID.
 - LIFT
 - Object ID.
 - TIGHT_ROPE
 - Object ID.
 - PARALLEL_BARS
 - Object ID.
 - XRAY_CONTROLLER
 - Object ID.
 - PORTAL
 - Object ID.
 - GEN_SLOT1
 - Object ID.
 - GEN_SLOT2
 - Object ID.
 - GEN_SLOT3
 - Object ID.
 - GEN_SLOT4
 - Object ID.
 - SEARCH_OBJECT1
 - Object ID.
 - SEARCH_OBJECT2
 - Object ID.
 - SEARCH_OBJECT3
 - Object ID.
 - SEARCH_OBJECT4
 - Object ID.
 - SARCOPHAGUS
 - Object ID.
 - ENEMY_PIECE
 - Object ID.
 - EXPANDING_PLATFORM
 - Object ID.
 - SQUISHY_BLOCK_HORIZONTAL
 - Object ID.
 - SQUISHY_BLOCK_VERTICAL
 - Object ID.
 - LASER_BEAM
 - Object ID.
 - MINE_DETECTOR
 - Object ID.
 - MAP
 - Object ID.
 - SECRET_MAP
 - Object ID.
 - SETH_DOOR
 - Object ID.
 - HORUS_STATUE
 - Object ID.
 - STATUE_PLINTH
 - Object ID.
 - CLASSIC_ROLLING_BALL
 - Object ID.
 - BIG_ROLLING_BALL
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE1
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE2
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE3
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE4
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE5
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE6
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE7
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE8
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE9
 - Object ID.
 - PUSHABLE_OBJECT_CLIMBABLE10
 - Object ID.
 - TRAIN
 - Object ID.
 - EXPLOSION
 - Object ID.
 - DAMOCLES_SWORD
 - Object ID.
 - ELECTRIC_CLEANER
 - Object ID.
 - SLAMMING_DOORS
 - Object ID.
 - SWINGING_BLADE
 - Object ID.
 - ELECTRIC_BALL
 - Object ID.
 - ELECTRIC_BALL_IMPACT_POINT
 - Object ID.
 - THOR_HAMMER_HANDLE
 - Object ID.
 - THOR_HAMMER_HEAD
 - Object ID.
 - MOVING_LASER
 - Object ID.
 - TURNING_WALL_BLADE
 - Object ID.
 - TURNING_CEILING_BLADE
 - Object ID.
 - FIRE_PENDULUM
 - Object ID.
 - PUZZLE_ITEM1
 - Pickup Object ID.
 - PUZZLE_ITEM2
 - Pickup Object ID.
 - PUZZLE_ITEM3
 - Pickup Object ID.
 - PUZZLE_ITEM4
 - Pickup Object ID.
 - PUZZLE_ITEM5
 - Pickup Object ID.
 - PUZZLE_ITEM6
 - Pickup Object ID.
 - PUZZLE_ITEM7
 - Pickup Object ID.
 - PUZZLE_ITEM8
 - Pickup Object ID.
 - PUZZLE_ITEM9
 - Pickup Object ID.
 - PUZZLE_ITEM10
 - Pickup Object ID.
 - PUZZLE_ITEM11
 - Pickup Object ID.
 - PUZZLE_ITEM12
 - Pickup Object ID.
 - PUZZLE_ITEM13
 - Pickup Object ID.
 - PUZZLE_ITEM14
 - Pickup Object ID.
 - PUZZLE_ITEM15
 - Pickup Object ID.
 - PUZZLE_ITEM16
 - Pickup Object ID.
 - PUZZLE_ITEM1_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM1_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM2_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM2_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM3_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM3_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM4_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM4_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM5_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM5_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM6_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM6_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM7_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM7_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM8_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM8_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM9_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM9_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM10_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM10_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM11_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM11_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM12_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM12_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM13_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM13_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM14_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM14_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM15_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM15_COMBO2
 - Pickup Object ID.
 - PUZZLE_ITEM16_COMBO1
 - Pickup Object ID.
 - PUZZLE_ITEM16_COMBO2
 - Pickup Object ID.
 - KEY_ITEM1
 - Pickup Object ID.
 - KEY_ITEM2
 - Pickup Object ID.
 - KEY_ITEM3
 - Pickup Object ID.
 - KEY_ITEM4
 - Pickup Object ID.
 - KEY_ITEM5
 - Pickup Object ID.
 - KEY_ITEM6
 - Pickup Object ID.
 - KEY_ITEM7
 - Pickup Object ID.
 - KEY_ITEM8
 - Pickup Object ID.
 - KEY_ITEM9
 - Pickup Object ID.
 - KEY_ITEM10
 - Pickup Object ID.
 - KEY_ITEM11
 - Pickup Object ID.
 - KEY_ITEM12
 - Pickup Object ID.
 - KEY_ITEM13
 - Pickup Object ID.
 - KEY_ITEM14
 - Pickup Object ID.
 - KEY_ITEM15
 - Pickup Object ID.
 - KEY_ITEM16
 - Pickup Object ID.
 - KEY_ITEM1_COMBO1
 - Pickup Object ID.
 - KEY_ITEM1_COMBO2
 - Pickup Object ID.
 - KEY_ITEM2_COMBO1
 - Pickup Object ID.
 - KEY_ITEM2_COMBO2
 - Pickup Object ID.
 - KEY_ITEM3_COMBO1
 - Pickup Object ID.
 - KEY_ITEM3_COMBO2
 - Pickup Object ID.
 - KEY_ITEM4_COMBO1
 - Pickup Object ID.
 - KEY_ITEM4_COMBO2
 - Pickup Object ID.
 - KEY_ITEM5_COMBO1
 - Pickup Object ID.
 - KEY_ITEM5_COMBO2
 - Pickup Object ID.
 - KEY_ITEM6_COMBO1
 - Pickup Object ID.
 - KEY_ITEM6_COMBO2
 - Pickup Object ID.
 - KEY_ITEM7_COMBO1
 - Pickup Object ID.
 - KEY_ITEM7_COMBO2
 - Pickup Object ID.
 - KEY_ITEM8_COMBO1
 - Pickup Object ID.
 - KEY_ITEM8_COMBO2
 - Pickup Object ID.
 - KEY_ITEM9_COMBO1
 - Pickup Object ID.
 - KEY_ITEM9_COMBO2
 - Pickup Object ID.
 - KEY_ITEM10_COMBO1
 - Pickup Object ID.
 - KEY_ITEM10_COMBO2
 - Pickup Object ID.
 - KEY_ITEM11_COMBO1
 - Pickup Object ID.
 - KEY_ITEM11_COMBO2
 - Pickup Object ID.
 - KEY_ITEM12_COMBO1
 - Pickup Object ID.
 - KEY_ITEM12_COMBO2
 - Pickup Object ID.
 - KEY_ITEM13_COMBO1
 - Pickup Object ID.
 - KEY_ITEM13_COMBO2
 - Pickup Object ID.
 - KEY_ITEM14_COMBO1
 - Pickup Object ID.
 - KEY_ITEM14_COMBO2
 - Pickup Object ID.
 - KEY_ITEM15_COMBO1
 - Pickup Object ID.
 - KEY_ITEM15_COMBO2
 - Pickup Object ID.
 - KEY_ITEM16_COMBO1
 - Pickup Object ID.
 - KEY_ITEM16_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM1
 - Pickup Object ID.
 - PICKUP_ITEM2
 - Pickup Object ID.
 - PICKUP_ITEM3
 - Pickup Object ID.
 - PICKUP_ITEM4
 - Pickup Object ID.
 - PICKUP_ITEM5
 - Pickup Object ID.
 - PICKUP_ITEM6
 - Pickup Object ID.
 - PICKUP_ITEM7
 - Pickup Object ID.
 - PICKUP_ITEM8
 - Pickup Object ID.
 - PICKUP_ITEM9
 - Pickup Object ID.
 - PICKUP_ITEM10
 - Pickup Object ID.
 - PICKUP_ITEM11
 - Pickup Object ID.
 - PICKUP_ITEM12
 - Pickup Object ID.
 - PICKUP_ITEM13
 - Pickup Object ID.
 - PICKUP_ITEM14
 - Pickup Object ID.
 - PICKUP_ITEM15
 - Pickup Object ID.
 - PICKUP_ITEM16
 - Pickup Object ID.
 - PICKUP_ITEM1_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM1_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM2_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM2_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM3_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM3_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM4_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM4_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM5_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM5_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM6_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM6_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM7_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM7_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM8_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM8_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM9_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM9_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM10_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM10_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM11_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM11_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM12_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM12_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM13_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM13_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM14_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM14_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM15_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM15_COMBO2
 - Pickup Object ID.
 - PICKUP_ITEM16_COMBO1
 - Pickup Object ID.
 - PICKUP_ITEM16_COMBO2
 - Pickup Object ID.
 - EXAMINE1
 - Pickup Object ID.
 - EXAMINE2
 - Pickup Object ID.
 - EXAMINE3
 - Pickup Object ID.
 - EXAMINE4
 - Pickup Object ID.
 - EXAMINE5
 - Pickup Object ID.
 - EXAMINE6
 - Pickup Object ID.
 - EXAMINE7
 - Pickup Object ID.
 - EXAMINE8
 - Pickup Object ID.
 - EXAMINE1_COMBO1
 - Pickup Object ID.
 - EXAMINE1_COMBO2
 - Pickup Object ID.
 - EXAMINE2_COMBO1
 - Pickup Object ID.
 - EXAMINE2_COMBO2
 - Pickup Object ID.
 - EXAMINE3_COMBO1
 - Pickup Object ID.
 - EXAMINE3_COMBO2
 - Pickup Object ID.
 - EXAMINE4_COMBO1
 - Pickup Object ID.
 - EXAMINE4_COMBO2
 - Pickup Object ID.
 - EXAMINE5_COMBO1
 - Pickup Object ID.
 - EXAMINE5_COMBO2
 - Pickup Object ID.
 - EXAMINE6_COMBO1
 - Pickup Object ID.
 - EXAMINE6_COMBO2
 - Pickup Object ID.
 - EXAMINE7_COMBO1
 - Pickup Object ID.
 - EXAMINE7_COMBO2
 - Pickup Object ID.
 - EXAMINE8_COMBO1
 - Pickup Object ID.
 - EXAMINE8_COMBO2
 - Pickup Object ID.
 - PUZZLE_HOLE1
 - Object ID.
 - PUZZLE_HOLE2
 - Object ID.
 - PUZZLE_HOLE3
 - Object ID.
 - PUZZLE_HOLE4
 - Object ID.
 - PUZZLE_HOLE5
 - Object ID.
 - PUZZLE_HOLE6
 - Object ID.
 - PUZZLE_HOLE7
 - Object ID.
 - PUZZLE_HOLE8
 - Object ID.
 - PUZZLE_HOLE9
 - Object ID.
 - PUZZLE_HOLE10
 - Object ID.
 - PUZZLE_HOLE11
 - Object ID.
 - PUZZLE_HOLE12
 - Object ID.
 - PUZZLE_HOLE13
 - Object ID.
 - PUZZLE_HOLE14
 - Object ID.
 - PUZZLE_HOLE15
 - Object ID.
 - PUZZLE_HOLE16
 - Object ID.
 - PUZZLE_DONE1
 - Object ID.
 - PUZZLE_DONE2
 - Object ID.
 - PUZZLE_DONE3
 - Object ID.
 - PUZZLE_DONE4
 - Object ID.
 - PUZZLE_DONE5
 - Object ID.
 - PUZZLE_DONE6
 - Object ID.
 - PUZZLE_DONE7
 - Object ID.
 - PUZZLE_DONE8
 - Object ID.
 - PUZZLE_DONE9
 - Object ID.
 - PUZZLE_DONE10
 - Object ID.
 - PUZZLE_DONE11
 - Object ID.
 - PUZZLE_DONE12
 - Object ID.
 - PUZZLE_DONE13
 - Object ID.
 - PUZZLE_DONE14
 - Object ID.
 - PUZZLE_DONE15
 - Object ID.
 - PUZZLE_DONE16
 - Object ID.
 - KEY_HOLE1
 - Object ID.
 - KEY_HOLE2
 - Object ID.
 - KEY_HOLE3
 - Object ID.
 - KEY_HOLE4
 - Object ID.
 - KEY_HOLE5
 - Object ID.
 - KEY_HOLE6
 - Object ID.
 - KEY_HOLE7
 - Object ID.
 - KEY_HOLE8
 - Object ID.
 - KEY_HOLE9
 - Object ID.
 - KEY_HOLE10
 - Object ID.
 - KEY_HOLE11
 - Object ID.
 - KEY_HOLE12
 - Object ID.
 - KEY_HOLE13
 - Object ID.
 - KEY_HOLE14
 - Object ID.
 - KEY_HOLE15
 - Object ID.
 - KEY_HOLE16
 - Object ID.
 - WATERSKIN1_EMPTY
 - Object ID.
 - WATERSKIN1_1
 - Object ID.
 - WATERSKIN1_2
 - Object ID.
 - WATERSKIN1_3
 - Object ID.
 - WATERSKIN2_EMPTY
 - Object ID.
 - WATERSKIN2_1
 - Object ID.
 - WATERSKIN2_2
 - Object ID.
 - WATERSKIN2_3
 - Object ID.
 - WATERSKIN2_4
 - Object ID.
 - WATERSKIN2_5
 - Object ID.
 - HAMMER_ITEM
 - Pickup Object ID.
 - CROWBAR_ITEM
 - Pickup Object ID.
 - BURNING_TORCH_ITEM
 - Pickup Object ID.
 - CLOCKWORK_BEETLE
 - Object ID.
 - CLOCKWORK_BEETLE_COMBO1
 - Object ID.
 - CLOCKWORK_BEETLE_COMBO2
 - Object ID.
 - SWITCH_TYPE1
 - Object ID.
 - SWITCH_TYPE2
 - Object ID.
 - SWITCH_TYPE3
 - Object ID.
 - SWITCH_TYPE4
 - Object ID.
 - SWITCH_TYPE5
 - Object ID.
 - SWITCH_TYPE6
 - Object ID.
 - SWITCH_TYPE7
 - Object ID.
 - SWITCH_TYPE8
 - Object ID.
 - SWITCH_TYPE9
 - Object ID.
 - SWITCH_TYPE10
 - Object ID.
 - SWITCH_TYPE11
 - Object ID.
 - SWITCH_TYPE12
 - Object ID.
 - SWITCH_TYPE13
 - Object ID.
 - SWITCH_TYPE14
 - Object ID.
 - SWITCH_TYPE15
 - Object ID.
 - SWITCH_TYPE16
 - Object ID.
 - SHOOT_SWITCH1
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