Enum Objects.MoodType
Constants for creature mood.
To be used with Objects.Creature.GetMood and Objects.Creature.SetMood functions.
Members
| BORED | Creature is not attacking or stalking any enemies and randomly roams around the area. |
| STALK | Creature is searching for an enemy, but does not directly attack it yet. |
| ATTACK | Creature is attacking an enemy. |
| ESCAPE | Creature is escaping from the enemy and trying to find a safe place. |
| AUTO | Creature's mood is determined automatically by the AI. |
Members
- BORED
- Creature is not attacking or stalking any enemies and randomly roams around the area.
- STALK
- Creature is searching for an enemy, but does not directly attack it yet.
- ATTACK
- Creature is attacking an enemy.
- ESCAPE
- Creature is escaping from the enemy and trying to find a safe place.
- AUTO
- Creature's mood is determined automatically by the AI.
